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Registry of Stellar Shipping - France

Overview

The ships presented here have been designed using the Naval Architect Manual included in the Star Cruiser boxed set. Ships listed above that do not have a write-up below have been published by others and are not available here.

Napoleon-class Battleship (BB)

Original Date of Design: 	30 Oct 2298
First Example Laid Down: 	06 Jun 2299
First Example Completed: 	24 Jun 2299
Fleets of Service: 		France

The newly commissioned Napoleon-class battleship was constructed following the loss of the Tallyrand-class battleship Ste. Jeanne d'Arc at Eta Bootis in 2298 to the Kafers. After the loss of that vessel, French designers and tacticians concluded that such capital ships, while suited to act as the core of a battle squadron, were not sufficiently powerful to act independently. A second important note was that screens were supplemental to, but not a substitute for armor.

While the Napoleon-class is more expensive than the Tallyrand-class, this is primarily due to the expense of the advanced synthetic hull material. Currently, the Napoleon has been commissioned in mid 2300 and a sister ship under construction is expected to be commissioned in mid 2301.

Offensive operations are centered on eight Martel-class fighters carried on board and the extensive missile capability centered in eight bays. Defense is in the hands of thirty-six laser turrets with armor and heavy screening.

The designers hope that these new ships will become the pride of the fleet and largely overshadow the loss of the Ste. Jeanne d'Arc.

Sensor Package

Navigational: Navigational Radar, Deep Space Scanner, Gravitational Scanner; Military: Active sensor (range=16), Passive sensor (range=12); Scientific: none

Crew

Bridge: 32 (Command, Navigation, Communications x2, Engineering x9, Computer x3); Flag Bridge: 15 (Senior Command Staff x4, Communications x9, Computer x2); TAC: 64 (Sensors x4 (Active x2, Passive x2), Fire Control x36, Remote x10, Flight Control x8, Senior Command x6); Engineering: 58; Shipboard Vessels: 24, (Fighters - Crew x16, Maintenance x8); Ship's Security: 60; Ship's Troops: 765; Stewards: 3; Scientific: none; Medical: 35; Passengers: none

Performance Characteristics

Warp Efficiency: 3.04 (2.92 loaded); Power Plant: twin 200 MW Fusion; Fuel: none; Range: 7.7; Mass: 47,775 tons (53,775 tons loaded); Cargo Capacity: 8,428 m³ (5,108 tons) fuel tankage for fighter and drone refueling, 500 m³ (1,000 tons) ordnance re-loads, 2,000 m³ (6,000 tons) cargo; Hanger Decks: one (10m high x 20m wide x 80m deep) holds eight Martel-class fighters; Comfort: 0, Total Life Support: 1,056 for 180 days; Ordnance: Guiscard LL-98 lasers, Ritage-2 missiles; Small Craft: eight Martel-class fighters, two Voir-class drones; Price: Lv 664,686,000 including ordnance but excluding fighters and drones

Star Cruiser Stats

Movement: 6; Screens: 6; Radiated Signature: 5 (8) both plants, 4 (7) single plant; Radial Reflected: 9; Lateral Reflected: 10; Targeting Computer: +2; Radial Profile: +3; Lateral Profile: +5; Armor: 6; Hull Hits: 102/205/409; Power Plant Hits: 26/132 and 26/132; Surface Fixture Hits: six x1+0 UTES with arc 812, six x1+0 UTES with arc 678, six x1+0 UTES with arc 234, six x1+0 UTES with arc 456, three x1+0 UTES with arc 781, three x1+0 UTES with arc 123, three x1+0 UTES with arc 567, three x1+0 UTES with arc 345, ten Communicators; Active Sensors: range=16 with primary antenna; Passive Sensors: range=12 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Drive, Hanger Deck, Missile Bay #1, Missile Bay #2, Missile Bay #3, Missile Bay #4, Drone Bay, Continuous; Critical Hits - TAC: 2x Active Operator, 2x Passive Operator, 36x Fire Control, 10x Remote, 8x Flight Controller, 6x Command Staff; Critical Hits - Bridge: (Even - Ship Bridge)): Captain, Navigator, 2x Communications, 9x Engineering, 3x Computer; (Odd - Flag Bridge): 4x Senior Command, 9x Communications, 2x Computer; Damage Control: nine 3 man and one 2 man; Comfort: 0; Ordnance: 80 Ritage-2 in eight bays of ten missiles; 2 Voir drones in single bay.

Star Cruiser Ship Status Sheets

BB Napoleon Ship Status Sheet - for use with standard rules

BB Napoleon Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Notes:

  1. Turret arc values are (counter clockwise from left center): 1 bow, 2 starboard bow quarter, 3 starboard broadside, 4 starboard aft quarter, 5 aft, 6 port aft quarter, 7 port broadside, 8 port bow quarter.
  2. Martel-class fighters require five turns to launch or recover - hanger deck is considered cramped.
  3. This design came about during the summer of 1991 when I set about preparing to play Invasion scenario 'All or Nothing'. Class names were picked from the Invasion and other sourcebook listings, any similarities in name or design to vessels created by others is purely coincidental.
  4. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the cube root of the armor level instead of armor level to the first power. Therefore: Hull Hits = Material Volume * (Armor level)^(1/3). This makes more realistic hull hit capacities.

Richelieu-class Battleship (BB)

Original Date of Design: 	11 Nov 2284
First Example Laid Down: 	21 Aug 2285
First Example Completed: 	16 Jun 2993
Fleets of Service: 		France

The Richelieu-class battleship is an official GDW design. It first appeared in Ships of the French Arm on page 38. The Ship Status Sheet for the standard rules is found in Ships of the French Arm, and is not available on this site.

Star Cruiser Ship Status Sheets

BB Richelieu Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

BB Richelieu Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Tallyrand-class Battleship (BB)

Original Date of Design: 	11 Nov 2284
First Example Laid Down: 	?? ??? 2287
First Example Completed: 	?? ??? ????
Fleets of Service: 		France

The Tallyrand-class battleship is an official GDW design. It first appeared in Star Cruiser on page 17 of the Rules Book, and is also mentioned in Ships of the French Arm on page 38. The Ship Status Sheet for the standard rules is found in Star Cruiser, and is not available on this site.

Star Cruiser Ship Status Sheets

BB Tallyrand Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

BB Tallyrand Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Albatros-class Carrier Light (CVL)

Original Date of Design: 	16 Apr 2301
First Example Laid Down: 	09 Jun 2301
First Example Completed: 	21 Sep 2301
Fleets of Service: 		France

The Albatros-class Carrier Light (CVL) was created by taking a stock merchant hull and converting the majority of the cargo hold into a hanger bay and adding military weaponry and sensors. A tactical action center and maintenance facilities for the carried fighters was also carved from the cargo hold. The Albatros was produced throughout the Kafer War at the same shipyard that produced the basic merchant hull during which time, production of civilian hulls was suspended.

Sensor Package

Navigational: Navigational Radar, Deep Space Scanner, Gravitational Scanner; Military: Passive sensor (range=6); Survey: none

Crew

Bridge: 10 (Captain x1, Navigation x1, Commo x1, Engr-Helm x1, Computer x1); TAC: 13 (Passive Sensors x1, FC - Subm x4, Flt Ctrl x6, Computer x1, TAC Cmd Staff x1); Engineering: 3; Shipboard Vessels: 24 (Martel FTR crew x18, Maintenance x6); Ship's Security: 20; Ship's Troops: none; Stewards: none; Scientific: none; Medical: 5 (Doctors x1, Nurses x1, Medics x3); Passengers: none

Performance Characteristics

Warp Efficiency: 1.45 loaded (1.62 unloaded); Power Plant: 10MW MHD; Fuel: 10 MW MHD; Fuel: 2000 tons, sufficient for 2 weeks of operations; Range: 7.7; Mass: 13,550 tons loaded (9,750 tons unloaded); Cargo Capacity: 825 m³ (500 tons) fuel tankage for fighter refueling, 600 m³ (1200 tons) ordnance re-loads, 692 m³ (2076 tons) cargo; Hanger Decks: two (#1, #2)(20m high x 20m wide x 40m deep) holds three Martel-class fighters (62 total); Comfort: 0, Total Life Support: 75 for 30 days; Ordnance: LL-2 Submunition Dispensers; Small Craft: six Martel-class fighters; Price: : Lv 33,974,000 excluding fighters

Star Cruiser Stats

Movement: 3; Screens: none; Radiated Signature: 2 (4); Radial Reflected: 6; Lateral Reflected: 11; Targeting Computer: +2; Radial Profile: 0; Lateral Profile: +2; Armor: 1; Hull Hits: 24/48/95; Power Plant Hits: 6/27; Surface Fixture Hits: four LL-2 Submunition Dispensers, four TTAs; Active Sensors: none; Passive Sensors: range=6 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Drive, Hanger Deck#1, Hanger Deck #2, Continuous; Critical Hits - TAC: Passive Operator, 4x Fire Control, 6x Flight Controller; Critical Hits - Bridge: Captain, Navigator, Communications, Engineering, Computer Damage Control: one 1 man teams; Comfort: 0; Ordnance: 20 LL-2 submunitions in four dispensers

Star Cruiser Ship Status Sheets

CVL Albatros Ship Status Sheet - for use with standard rules

CVL Albatros Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Notes:

  1. Turret arc values are (counter clockwise from left center): 1 bow, 2 starboard bow quarter, 3 starboard broadside, 4 starboard aft quarter, 5 aft, 6 port aft quarter, 7 port broadside, 8 port bow quarter.
  2. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the cube root of the armor level instead of armor level to the first power. Therefore: Hull Hits = Material Volume * (Armor level)^(1/3). This makes more realistic hull hit capacities.
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  4. 2. All hanger decks may launch or recover one craft every three turns – hanger decks are considered adequate.

Picardie-class Cruiser (CG)

Original Date of Design: 	14 Mar 2250
First Example Laid Down: 	01 Sep 2251
First Example Completed: 	16 Nov 2253
Fleets of Service: 		France, Anzania

The Picardie-class CG is the predecessor of the French Suffren-class cruiser and has been completely replaced in front line service with France. The few members of the class that remain with the Imperial French Navy have been relegated to reserve and training formations. The remaining hulls have scraped or sold off to other nations. Anzania purchased one unit, the Artois, in 2285 along with two Ypres-12 -class frigates. Renamed the Lesotho, the cruiser functions as the flagship of small Anzanian Space Navy. The fleet can typically be found patrolling the French Arm between the two colonies of Lubumbashi (61 Ursae Majoris) and Okavango (Kimanjano). The cruiser has two Ritage-1 missile paks and a small lander magnetically attached to the hull. The main armament was upgraded with Guiscard LL-88 at the time of purchase.

Sensor Package

Navigational: Navigational Radar, Deep Space Scanner, Gravitational Scanner; Military: Active sensor (range=7), Passive sensor (range=10); Survey: none

Crew

Bridge: 12 (Command, Navigation, Communications x2, Engineering-Helm, Computer); TAC: 13 (Command, Sensors x2 (Active, Passive), Fire Control x6, Remote x2, Flight Control, Computer); Engineering: 23; Shipboard Vessels: 3 (Landers - Crew x2, Maintenance x1); Ship's Security: none; Ship's Troops: 10; Stewards: 1; Scientific: none; Medical: Medic x2; Passengers: none

Performance Characteristics

Warp Efficiency: 2.11 (2.04 loaded); Power Plant: twin 15MW Fission; Fuel: none; Range: 7.7; Mass: 4,900 tons (5,400 tons loaded); Cargo Capacity: 165m³ (500tons) cargo; Hanger Decks: none; Comfort: 0, Total Life Support: 65 for 200 days; Ordnance: Guiscard LL-88 lasers, Ritage-1 missiles; Small Craft: lander; Price: Lv 32,821,000 including ordnance, but excluding lander

Star Cruiser Stats

Movement: 4; Screens: none; Radiated Signature: 4 (5); Radial Reflected: 6; Lateral Reflected: 7; Targeting Computer: +1; Radial Profile: -2; Lateral Profile: 0; Armor: 4; Hull Hits: 16/32/64; Power Plant Hits: 4/20 and 4/20; Surface Fixture Hits: one x1-1 with arc 8123, one x1-1 with arc 7812, one x1-1 with arc 1234, one x1-1 with arc 6781, one x1-1 with arc 2345, two Communicators, six TTAs; Active Sensors: range=7 with primary antenna; Passive Sensors: range=10 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Drive, Continuous; Critical Hits - TAC: Active Operator, Passive Operator, 6x Fire Control, 2x Remote, Flight Controller, Command Staff; Computer; Critical Hits - Bridge: Captain, Navigator, 2x Communications, Engineering, Computer Damage Control: four 3 man teams; Comfort: 0; Ordnance: 16 Ritage-1 in two paks of eight missiles

Star Cruiser Ship Status Sheets

CG Picardie Ship Status Sheet - for use with standard rules

CG Picardie Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Notes:

  1. Turret arc values are (counter clockwise from left center): 1 bow, 2 starboard bow quarter, 3 starboard broadside, 4 starboard aft quarter, 5 aft, 6 port aft quarter, 7 port broadside, 8 port bow quarter.
  2. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the cube root of the armor level instead of armor level to the first power. Therefore: Hull Hits = Material Volume * (Armor level)^(1/3). This makes more realistic hull hit capacities.

Suffren-class Cruiser (CG)

Original Date of Design: 	04 Dec 2276
First Example Laid Down: 	19 Mar 2278
First Example Completed: 	15 Aug 2281
Fleets of Service: 		France, Japan

The Suffren-class cruiser is an official GDW design. It first appeared in Star Cruiser on page 17 of the Rules Book, with additional information in Mission Arcturus on page 6. The Ship Status Sheet for the standard rules is found in Star Cruiser, and is not available on this site.

Star Cruiser Ship Status Sheets

CG Suffren Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

CG Suffren Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Necessite-class Auxiliary Cruiser (CA)

Original Date of Design: 	?? ??? ????
First Example Laid Down: 	?? ??? ????
First Example Completed: 	?? ??? ????
Fleets of Service: 		France

The Necessite-class auxiliary cruiser is an official GDW design. It first appeared in Star Cruiser on page 17 of the Rules Book.

Star Cruiser Ship Status Sheets

CA Necessite Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

CA Necessite Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Gardien-class Fleet Escort (FE)

Original Date of Design: 	12 Apr 2298
First Example Laid Down: 	01 Sep 2299
First Example Completed: 	26 Aug 2301
Fleets of Service: 		France

History

The Gardien-class fleet escort is a new type of warship, purpose-built to maintain position with capital ships possessing warp efficiencies greater than that of existing escorts. The Maréchal Foch-class destroyer entered service in 2285 and was seen as a replacement to the aging Aconit frigate class of escorts. Though it possessed a 30% increase in stutterwarp efficiency over the Aconit, it was still slower than the Suffren-class cruisers and Richelieu-class battleships in service. Additionally, the Maréchal Foch was five times the expense of an Aconit. Despite its shortcomings, the destroyer entered service and saw widespread deployment along the French Arm.

The War of German Reunification in 2293 saw numerous naval engagements, both in the Core and the French Arm. Post-battle analyses showed that the Maréchal Foch performed only marginally better than the Aconit frigates and the longevity of the class was thrown into question. When intelligence sources in the former Bavaria revealed that the DSKM had laid down plans for a fast destroyer escort in 2297, the remaining advocates of the Maréchal Foch conceded that the Imperial French Navy would, itself, require a new escort warship.

Design

The primary parameter for the new escort warship was to be speed; specifically, a minimum warp efficiency of 3.0 was specified. At this warp efficiency, the escort would be able to hold position with the Richelieu-class battleships and also move in formation with Suffren-class cruisers operating slightly below their top warp efficiency of 3.34. Several designs were submitted and the Gardien-class fleet escort was chosen. Construction commenced in the autumn of 2299, with the namesake of the class entering service two years later.

The Gardien fleet escort utilizes a moderate sized fission plant for power generation. A fission plant was chosen as it provided the best power to mass ratio and removes the dependency on fuel tenders. This last point is very important for an warship with the primary purpose of escorting fusion powered warships that do not require frequent reprovisioning.

The fission power plant is coupled to a new technology 20 MW stutterwarp drive that operates at full power when until combat occurs. During combat, beam weaponry, active sensors, and screen defenses draw combined power greater than the excess provided by the fission plant over the stutterwarp drive consumption. This results in a slight drop in stutterwarp efficiency as power is diverted to combat systems.

The primary mission of the fleet escort is to protect capital warships. To accomplish this, the Gardien-class is equipped with a pair of masked laser turrets and a pair of double submunition dispensers. Defense is provided by defensive screens and moderate armor. Offensive is in the form of a pair of missile bays that can contain the Ritage-2 or Ritage-3 missile. The Ritage-3 missile is an evolutionary development of the Ritage-2, containing a more potent 15x2 detonation warhead having similar mass/volume characteristics.

Sensor Package

Navigational: Navigational Radar, Deep Space Scanner, Gravitational Scanner; Military: Active sensor (range=10), Passive sensor (range=10); Survey: none

Crew

Bridge: 10 (Command, Navigation, Communications, Engineering, Computer); TAC: 8 (Sensors x2 (Active, Passive), Fire Control x4, Remote x2); Engineering: 20; Shipboard Vessels: none; Ship's Security: none; Ship's Troops: 10; Steward Section: none; Scientific: none; Medical: Medic x2; Passengers: none

Performance Characteristics

Warp Efficiency: 3.06 combat (3.17 normal); Power Plant: 25 MW Fission; Fuel: none; Range: 7.7; Mass: 3,360 tons; Cargo Capacity: 250 m³ (500 tons) for ordnance; Hanger Decks: none; Comfort: 0, Total Life Support: 50 for 150 days; Ordnance: Guiscard LL-98 with UTES, LL-2 submunitions, Ritage-2 or -3 missiles; Small Craft: none; Price: Lv Lv 79,867,000 including ordnance

Star Cruiser Stats

Movement: 6; Screens: 1; Radiated Signature: 2 (5); Radial Reflected: 4; Lateral Reflected: 5; Targeting Computer: +2; Radial Profile: -2; Lateral Profile: 0; Armor: 5; Hull Hits: 11/21/42; Power Plant Hits: 6/30; Surface Fixture Hits: one x1+0 UTES with arc 7812, one x1+0 UTES with arc 3456, 2x Communicators, 2 LL-2 Submunition Dispensers; ; Active Sensors: range=10 with primary antenna; Passive Sensors: range=10 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Drive, Missile Bay #1, Missile Bay #2, Continuous; Critical Hits - TAC: Active Operator, Passive Operator, 2x Remote, 4x Fire Control; Critical Hits - Bridge: Captain, Navigator, Communications, Engineering, Computer; Damage Control: three 3 man and one 1 man team; Comfort: 0; Ordnance: ten Ritage-2 or Ritage-3 in two bay of 5 each; 10 LL-2 submunitions in two dispensers of 5 each

Star Cruiser Ship Status Sheets

FE Gardien Ship Status Sheet - for use with standard rules

FE Gardien Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Notes:

  1. Turret arc values are (counter clockwise from left center): 1 bow, 2 starboard bow quarter, 3 starboard broadside, 4 starboard aft quarter, 5 aft, 6 port aft quarter, 7 port broadside, 8 port bow quarter.
  2. Ritage-3 missile is Non-NAM design. Use stats for Ritage-2 except missile cost is 0.375 MLv and warhead is 15x2.
  3. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the cube root of the armor level instead of armor level to the first power.Therefore: Hull Hits = Material Volume * (Armor level)^(1/3). This makes more realistic hull hit capacities.

Maréchal Foch-class Destroyer (DD)

Original Date of Design: 	05 Nov 2283
First Example Laid Down: 	07 Nov 2284
First Example Completed: 	31 Aug 2285
Fleets of Service: 		France

The Maréchal Foch-class destroyer was designed following the first actual combat of the Aconit-class frigate in 2283. Although the Aconit performed acceptably, Imperial Naval staff felt that the low drive efficiency and Ritage-1 armament would be quickly eclipsed by more modern craft.

Massing over twice that of the frigate, the Maréchal Foch mounts four lasers and six of the more deadly Ritage-2 detonation missiles. The lasers were upgraded in 2299 to the Guiscard LL-98 type. Hull armoring provides good defensive measures against attacks, and the combat warp efficiency of 1.94 is marginally less than the design specification of 2.0.

Utilizing common military technology, the class, like the Aconit, is an un-remarkable design, intended to be a workhorse and escort vessel for battle groups formed around capital ship classes, such as the Napoleon-class battleship.

Sensor Package

Navigational: Navigational Radar, Deep Space Scanner, Gravitational Scanner; Military: Active sensor (range=7), Passive sensor (range=6); Survey: none

Crew

Bridge: 10 (Command, Navigation, Communications, Engineering, Computer); TAC: 14 (Sensors x2 (Active, Passive), Fire Control x4, Remote x2); Engineering: 3; Shipboard Vessels: none; Ship's Security: none; Ship's Troops: 8; Steward Section: none; Scientific: none; Medical: 1; Passengers: none

Performance Characteristics

Warp Efficiency: 1.94 combat, 2.22 normal; Power Plant: 15 MW MHD; Fuel: 3000 tons, sufficient for 2 weeks; Range: 7.7; Mass: 5,663 tons; Cargo Capacity: none; Hanger Decks: none; Comfort: 0, Total Life Support: 30 for 30 days; Ordnance: Guiscard LL-98 lasers, Ritage-2 missiles; Small Craft: none; Price: Lv 52,378,000 including ordnance

Star Cruiser Stats

Movement: 4; Screens: none; Radiated Signature: 2 (5); Radial Reflected: 6; Lateral Reflected: 6; Targeting Computer: +2; Radial Profile: 0; Lateral Profile: 0; Armor: 4; Hull Hits: 15/30/59; Power Plant Hits: 8/40; Surface Fixture Hits: one x1+0 UTES with arc 7812, one x1+0 UTES with arc 3456, one x1+0 UTES with arc 6781, one x1+0 UTES with arc 2345, 2x Communicators; Active Sensors: range=7 with primary antenna; Passive Sensors: range=6 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Drive, Missile Bay, Continuous; Critical Hits - TAC: Active Operator, Passive Operator, 2x Remote, 4x Fire Control; Critical Hits - Bridge: Captain, Navigator, Communications, Engineering, Computer; Damage Control: one 1 man team; Comfort: 0; Ordnance: six Ritage-2 missiles in single bay

Star Cruiser Ship Status Sheets

DD Maréchal Foch Ship Status Sheet - for use with standard rules

DD Maréchal Foch Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Notes:

  1. Turret arc values are (counter clockwise from left center): 1 bow, 2 starboard bow quarter, 3 starboard broadside, 4 starboard aft quarter, 5 aft, 6 port aft quarter, 7 port broadside, 8 port bow quarter.
  2. This design came about during the summer of 1991 when I set about preparing to play Invasion scenario 'All or Nothing'. Class names were picked from the Invasion and other sourcebook listings, any similarities in name or design to vessels created by others is purely coincidental.
  3. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the cube root of the armor level instead of armor level to the first power.Therefore: Hull Hits = Material Volume * (Armor level)^(1/3). This makes more realistic hull hit capacities.

Aconit-class Frigate (FF)

Original Date of Design: 	?? ??? 2278
First Example Laid Down: 	?? ??? ????
First Example Completed: 	?? ??? 2281
Fleets of Service: 		France, Australia, Bavaria, Russia

The Aconit-class frigate is an official GDW design. It first appeared in 2300AD on page 76 of the Director's Guide. It was a heavily exported design, used by numerous countries. The Ship Status Sheet for the standard rules is found in Star Cruiser, and is not available on this site.

Star Cruiser Ship Status Sheets

FF Aconit Ship Status Sheet - for use with standard rules - published in the Ships of the French Arm Sourcebook from GDW

FF Aconit Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Orage-class Frigate (FF)

Original Date of Design: 	10 Mar 2277
First Example Laid Down: 	09 Oct 2278
First Example Completed: 	02 Dec 2279
Fleets of Service: 		France, Mexico, Inca Republic

The Orage-class frigate is an official GDW design. It first appeared in Ships of the French Arm on page 12. The Ship Status Sheet for the standard rules is found in Ships of the French Arm, and is not available on this site.

Star Cruiser Ship Status Sheets

FF Orage Ship Status Sheet - for use with standard rules - published in the Ships of the French Arm Sourcebook from GDW

FF Orage Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Ypres-12-class Frigate (FF)

Original Date of Design: 	19 Dec 2256
First Example Laid Down: 	30 May 2257
First Example Completed: 	21 Jun 2259
Fleets of Service: 		France, Anzania, UAR, Mexico

The Ypres-12-class frigate is an official GDW design. It first appeared in Ships of the French Arm on page 14. Anzania purchased two of these French-designed frigates. The Ship Status Sheet for the standard rules is found in Ships of the French Arm, and is not available on this site.

Star Cruiser Ship Status Sheets

FF Ypres-12 Ship Status Sheet - for use with standard rules - published in the Ships of the French Arm Sourcebook from GDW

FF Ypres-12 Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Bonapart-class Fighter (FTR)

Original Date of Design: 	11 Nov 2287
First Example Laid Down: 	31 Aug 2289
First Example Completed: 	03 Jan 2290
Fleets of Service: 		France

The Bonapart-class fighter is an official GDW design. It first appeared in Ships of the French Arm on page 24. The Ship Status Sheet for the standard rules is found in Ships of the French Arm, and is not available on this site.

Star Cruiser Ship Status Sheets

FTR Bonapart Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

FTR Bonapart Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Bufer-class Fighter (FTR)

Original Date of Design: 	03 Aug 2289
First Example Laid Down: 	12 Oct 2291
First Example Completed: 	03 Dec 2293
Fleets of Service: 		France

The Bufer-class fighter is an official GDW design. It first appeared in Ships of the French Arm on page 8. The Ship Status Sheet for the standard rules is found in Ships of the French Arm, and is not available on this site.

Star Cruiser Ship Status Sheets

FTR Bufer Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

FTR Bufer Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Martel-class Fighter (FTR)

Original Date of Design: 	?? ??? ????
First Example Laid Down: 	?? ??? ????
First Example Completed: 	?? ??? ????
Fleets of Service: 		France

The Martel-class fighter is an official GDW design. It first appeared in Star Cruiser on page 17 of the Rules Book. The Ship Status Sheet for the standard rules is found in Star Cruiser, and is not available on this site.

Star Cruiser Ship Status Sheets

FTR Martel Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

FTR Martel Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Mistral-IIIbis-class Fighter (FTR)

Original Date of Design: 	03 Aug 2280
First Example Laid Down: 	05 Mar 2285
First Example Completed: 	23 Mar 2286
Fleets of Service: 		France

The Mistral-IIIbis-class fighter is an official GDW design. It first appeared in Ships of the French Arm on page 4. The Ship Status Sheet for the standard rules is found in Ships of the French Arm, and is not available on this site.

Star Cruiser Ship Status Sheets

FTR Mistral-IIIbis Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

FTR Mistral-IIIbis Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Riche-class Fighter (FTR)

Original Date of Design: 	12 Feb 2284
First Example Laid Down: 	14 Mar 2287
First Example Completed: 	27 Sep 2290
Fleets of Service: 		France, Ukraine, UAR

The Riche-class fighter is an official GDW design. It first appeared in Ships of the French Arm on page 6. The Ship Status Sheet for the standard rules is found in Ships of the French Arm, and is not available on this site.

Star Cruiser Ship Status Sheets

FTR Riche Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

FTR Riche Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Chameleon-class Lander (LND)

Original Date of Design: 	01 Dec 2269
First Example Laid Down: 	13 Apr 2270
First Example Completed: 	09 May 2271
Fleets of Service: 		France, America

The Chameleon-class assault lander or lander orbital d'assaut is the standard French military lander. It is a design that has been in service for over 30 years and has proven itself to a reliable workhorse, capable of all the interface requirements of humanity’s most active national military. The USMC was so impressed by the design, that they adopted it in 2285. The USMC version is essentially the same design, but with American components.

The Chameleon-class remains an innovative spaceship in its design. The craft has a crew of four; pilot, co-pilot, gunner, and crew chief / engineer. All four crewmembers are situated in the nose of the lander in cockpit-style workstations. The nose has a triangular shape and is designed to separate from the rest of the lander in the event of an emergency. Explosive charges can be triggered to detach the nose section and a combination parachute / retro-rocket package provides atmospheric braking for landing. The nose section has a fully self-contained life support system of 24 hours duration. A rugged, military transponder package broadcasts location information for search and rescue. The nose is fitted with a retractable, forward facing weapons point that can be fitted with a variety of atmospheric armament loads.

Behind the nose section is an open area for a cargo module that is sandwiched between two aerodynamic side sections. Each side section contains a 1 MW MHD turbine with sufficient fuel for 24 hours of operation. These sections are accessible via hatches that mate to the cargo module and from exterior access panels. Emergency repairs may be attempted on these engine pods, but routine maintenance must be performed at proper facilities. Though connected to the nose section by a dorsal skeleton, the craft is not designed to be operated without a cargo module. Attempting to move the craft will cause structural failure, even when in the zero-g of space.

The cargo module is a vital component of the lander. It is essentially a box having dimensions of 16 m long by 8 m wide x 4 m high. There are many different module configurations available, and this allows the lander to be multi-purpose. It also gives the craft its name, as the enemy does not know whether an approaching craft is carrying troops, vehicles or supplies. All modules have rear doors that open downwards and provide ramps for movement into and out of the craft. All modules have self-contained life support for 50 personnel for 48 hours duration. This system cannot be connected to the system in the nose of the craft. One of the innovative design characteristics of the Chameleon is the fact that its interface fuel tankage is built into the cargo modules.

Two tanks run the length of the cargo module along the upper corner between the wall and ceiling. Each tank feeds one of the MHD turbines in a manner similar to an afterburner. This thruster fuel can be replaced by simply refilling the module tanks. Common practice, however, is to simply swap out the modules as the lander returns to the mother ship. This allows for a very rapid turn around time between flights and maximizes the amount of drops. The general procedure is for the lander to launch with a full module and drop its contents. It then returns to the ship and docks. The empty module is removed and a pre-loaded module is installed. The lander then launches and delivers its payload.

The Chameleon-class assault lander can carry a maximum payload of 100 tons. Fully loaded, it can interface to planets having a maximum surface gravity of 1.51 G. As most planets have gravity fields less than 1.25 G, this provides an adequate safety margin. If necessary, power plant fuel can be shunted to the thrusters at the reduction in operating hours. Similarly, thruster fuel can be diverted to the power plants as necessary. The Chameleon-class assault lander costs approximately Lv3,000,000 including armament. It is armored against ground fire and constructed of advanced composite materials with advanced hull masking to improve survivability. It is equipped with navigational radar, passive sensors, and targeting system for its atmospheric weaponry package. There are a variety of modules available, but the more common ones are listed below.

Vehicle Module

This module is essentially an open box designed to hold vehicles in two rows. A series of magnetic grapples are located in tracks on the floor. The grapples require power to be applied in order to open them, which is normally provided by the lander power plant or external source. In the event of total loss of power, there is a capacitor/battery system that can provide enough power to open all grapples at once for a period of 5 minutes. The module is large enough to contain two CC-21 tracked main battle tanks (Aero-12 missile launchers require removal during transit) or a section of four other vehicles, two per row. Each row has its own door that takes up half of the rear facing and can be controlled separately.

Troop Module

This module contains seating for 40 troops. The seats are arranged in four rows along the length of the module. The rows are arranged in pairs facing each other with one row against the outer wall and the other against a center wall. The center wall is a bulkhead that divides the module into two sections and minimizes explosive damage should the module be hit. Each section has its own door that takes up half of the rear facing and can be controlled separately.

Combo Module

This module is divided into three sections. The rear half of the module is open for vehicles and has magnetic grapples in floor tracks. It can hold two vehicles up to 8 m in length; one per row. The forward half of the module is divided into two sections for troops, with a capacity for 20 troops; 10 per section.

Cargo Module

This module is similar to the vehicle module but contains specialized fittings for modular cargo containers and palletized cargo. A small all-terrain forklift is generally carried aboard for loading and off-loading. Cargo capacity cannot exceed 100 tons.

Medivac Module

This module provides medical facilities to treat and stabilize casualties. It is generally staffed by two doctors, four nurses, and 6 medics; all of whom have specialized workstations / couches that allow them to monitor the patients during interface. The module contains 6 lightweight automeds, a single operating theater (cramped), a small sanitation area, and a well-stocked medical stores area. This module is not intended to act as a field hospital, only to perform triage and stabilize casualties so that they can survive the interface trip to permanent treatment facilities.

Armament

The Chameleon-class assault lander has a forward firing mount that can accept a variety of atmospheric weapon packages. These include:

Dimensions for Hangers

15 m wide x 5 m high x 20 m long

Sensor Package

Navigational: Navigational Radar; Military: Passive (rng=0) with primary antenna; Survey: none

Crew

Cockpits: 4 (Pilot, Co-pilot/Sensors Operator, Gunner, Crew Chief/Engineer)

Performance Characteristics

Warp Efficiency: N/A; Power Plant: twin 1 MW MHD; Fuel: 28.8 tons, sufficient for 24 hours of operation; plus 85 tons of thruster fuel, sufficient for one interface trip at 1.51G when loaded (3.92 G unloaded); Range: 0; Mass: 238 tons empty (338 tons loaded); Cargo Capacity: 458 m³ (limited to 100 tons) in cargo module; Hanger Decks: none; Comfort: 0 for crew, -2 for passengers; Total Life Support: 4 crew plus 50 passengers for 2 days; Ordnance: modular atmospheric weapons package; Price: Lv 3,000,000 with armament

Star Cruiser Stats

Movement: 0; Screens: none; Radiated Signature: -1 (2); Radial Reflected: 3; Lateral Reflected: 4; Targeting Computer: none; Radial Profile: -2; Lateral Profile: -1; Armor: 1; Hull Hits: 5/9/18; Power Plant Hits: 1/3 and 1/3; Surface Fixture Hits: none; Active Sensors: none; Passive Sensors: one range=0 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Continuous; Critical Hits - TAC: none; Critical Hits - Bridge: Pilot, Co-pilot, Gunner, Crew Chief/Engineer; Damage Control: none; Comfort: 0; Ordnance: modular atmospheric package

Star Cruiser Ship Status Sheets

LND Chameleon Ship Status Sheet - for use with standard rules

LND Chameleon Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Notes:

  1. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the square root of the armor level instead of armor level to the first power.Therefore: Hull Hits = Material Volume * (Armor level)^(1/2). This makes more realistic hull hit capacities.
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