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Registry of Stellar Shipping - Agentina

Overview

The ships presented here have been designed using the Naval Architect Manual included in the Star Cruiser boxed set. Ships that have been published by others have an abbreviated write-up and list the source where full information may be obtained.

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Almirante Browne-class Destroyer (DD)

The Almirante Browne-class Destroyer is an official GDW design. It first appeared in Star Cruiser on page 16 of the Rules Book. The Ship Status Sheet for the standard rules is found in Star Cruiser, and is not available on this site.

Star Cruiser Ship Status Sheets

DD Almirante Browne Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

DD Almirante Browne (refit) Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

DD Almirante Browne Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

DD Almirante Browne (refit) Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Piedrabuena-class Frigate (FF)

The Piedrabuena-class Destroyer is an official GDW design. It first appeared in Star Cruiser on page 16 of the Rules Book. The Ship Status Sheet for the standard rules is found in Star Cruiser, and is not available on this site.

Star Cruiser Ship Status Sheets

FF Piedrabuena Ship Status Sheet - for use with standard rules - published in the Star Cruiser game from GDW

FF Piedrabuena Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Nevado-class Fighter (FTR)

Original Date of Design: 	24 Jun 2270
First Example Laid Down: 	20 Mar 2271
First Example Completed: 	08 Jul 2272
Fleets of Service: 		Argentina, Anzania

Constructed in 2272, The Nevado-class fighter is the main space fighter used by Argentina. It is a simple design that uses common commercial and surplus military components in its design. The design was upgraded in 2296 with the replacement of the composite hull with one constructed of advanced composite materials. This allowed the armor level to be drastically increased while maintaining the warp efficiency. (Treat older versions of the Nevado as having an armor level of 2 and a price of MLv13.01). The Nevado is a robust, yet ordinary fighter, with mediocre sensors and armament. While streamlined, the fighter does not carry internal fuel and must be fitted with disposable boosters when launched from planetary surfaces. A single set of boosters allows lift-off from worlds of up to 1.0G; two sets can be attached for worlds with higher gravities. The boosters may remain attached until the fighter needs to return to the planetary surface, at which time they must be detached for streamlining reasons. (With boosters attached, increase the reflective signatures by 1.)

Sensor Package

Navigational: Navigational Radar; Military: Active sensors (range=5), Passive sensors (range=5); Survey: none

Crew

Cockpits: 1 (Pilot)

Performance Characteristics

Warp Efficiency: 2.76; Power Plant: 3 MW MHD; Fuel: 29 tons, sufficient for 16 hours; Range: 7.7; Mass: 200 tons; Cargo Capacity: none; Hanger Decks: none; Comfort: 0 for crew; Total Life Support: 1 crew; Ordnance: Quinn Optronics QOL-48; Price: Lv 14,957,000

Star Cruiser Stats

Movement: 6; Screens: none; Radiated Signature: 1 (3); Radial Reflected: 4; Lateral Reflected: 4; Targeting Computer: +1; Radial Profile: -2; Lateral Profile: -2; Armor: 8; Hull Hits: 2/5/9; Power Plant Hits: 2/8; Surface Fixture Hits: one x1+0 with arc 812, one TTA; Active Sensors: range=5 with primary antenna; Passive Sensors: range=5 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Drive, Continuous; Critical Hits - TAC: none; Critical Hits - Bridge: Pilot; Damage Control: none; Comfort: 0; Ordnance: none

Star Cruiser Ship Status Sheets

FTR Nevado Ship Status Sheet - for use with standard rules

FTR Nevado Ship Status Sheet - for use with SC-R01 Alternative Component Hit Values

Notes:

  1. This design came about during the summer of 1991 when I set about preparing to play Invasion scenario 'All or Nothing'. Class names were picked from the Invasion and other sourcebook listings and any similarities in name or design to vessels created by others is purely coincidental.
  2. Reflected signatures increase to 5 when boosters are attached.
  3. Laser weaponry is non-NAM design. Stats are: Type: Quinn Optronics QOL-48, Damage: x1, Targeting: none integral, Price: Lv72,000, Mass/Volume: 2
  4. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the square root of the armor level instead of armor level to the first power.Therefore: Hull Hits = Material Volume * (Armor level)^(1/2). This makes more realistic hull hit capacities.
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This page created 29 December 2003 and last revised on 20 January 2007.
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